Gear[ | ]
Equippable Gear are powerful and reusable items with unlimited uses per game. They can be of extreme utility with their diverse effects like HP regeneration and teleportation or of a great extra damage output through different versions of magic damage. Their usage might cost mana and they have cooldowns but they are permanent, they aren't used up like Consumables. Non-Mana Heroes can also use them with their respective points: Energy, Scrap or Rage.
You can bring 2 of them in your Loadout and you can obtain them from Chests just like Traps or Traits. We can divide the gear in two categories: damage and utility.
Damage Gear[ | ]
Damage Gear gives the player a boost in their orc-killing power. The Damage gear provides extra damage to the players in form of magic or Elemental damage, each gear uses a specific Element. Some examples below:
Ice Amulet
- Frost/Ice Element
- Fires 3 Frost projectiles at once.
- Applies Chilled to enemies which can cause Frozen.
Fire Wall Bracers
- Fire Element
- Creates a Wall of Fire.
- Applies Fire DoT to enemies that cross it.
Ring of Storms
- Lightning Element
- Creates a Storm.
- Damages 3 targets pet Tick.
Utility Gear[ | ]
Utility Gear gives the player extra tools of great utility to help them with different effects that can enhance survivability or player's potential damage. Utility Gear ranges from Health/Mana regeneration and Damage/CC immunity to teleportation and Trap reactivation. Some examples below:
Mage's Clover
- Regenerates Mana.
Ring of Last Stand
- Provides damage immunity.
Gnomish Repair Kit
- Reactivates a Trap
Teleportation Ring
- Teleports player to the Rift.
List of Gear[ | ]
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Arcane Bubble Blower | Rare | Creates a bomb that explodes after a time,dealing Arcane damage in that area, It's targets are susceptible to Arcane damage. | War Mage | 8s | 50 | |
Fire Wall Bracers | Rare | Creates a wall of Fire igniting enemies who walk through it. Fire damage from the same Hero or Trap-type does not stack. | Master | 10s | 40 | |
Flame Bracers | Rare | Launches a Fireball that deals significant damage over time to the first target hit. Fire damage from the same hero or trap-type does not stack. | Apprentice | 0s | 20 | |
Freedom Trinket | Rare | Negates control effects for a short time after use. | Master | 30s | 0 | |
Gnomish Repair Kit | Rare | Activates a targeted Trap-even if it is on cooldown | Rift Lord | 1.5s | 8 | |
Ice Amulet | Rare | Fires three projectiles at once. Frost damage applies chilled to enemies, which can cause them to become frozen. | War Mage | 0.65s | 20 | |
Mage's Clover | Uncommon | Grants a short period of increased mana regeneration. Effect is canceled upon taking damage. | Apprentice | 60s | 0 | |
Mage's Picnic | Rare | Creates a totem that increases mana regeneration for nearby allied players. | Master | 60s | 0 | |
Mending Root | Uncommon | Grants a short duration of increased health regeneration. Being attacked cancels the regeneration. | By Default | 60s | 0 | |
Ring of Last Stand | Epic | Grants the Hero damage immunity for a short duration | Rift Lord | 30s | 0 | |
Ring of Storms | Rare | Creates a storm that deals Lightning damage to enemies in range. Enemies killed by Lightning explode, dealing damage in an area around them. | Rift Lord | 12s | 50 | |
Teleportation Ring | Epic | Teleports the Hero back to its allied rift. Ring takes 1s to cast. Taking damage interrupts cast | Rift Lord | 30s | 0 |
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Flame Bracers | Rare | Launches a Fireball that deals significant damage over time to the first target hit. Fire damage from the same hero or trap-type does not stack. | Apprentice | 0s | 20 | |
Mage's Clover | Uncommon | Grants a short period of increased mana regeneration. Effect is canceled upon taking damage. | Apprentice | 60s | 0 |
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Arcane Bubble Blower | Rare | Creates a bomb that explodes after a time,dealing Arcane damage in that area, It's targets are susceptible to Arcane damage. | War Mage | 8s | 50 | |
Ice Amulet | Rare | Fires three projectiles at once. Frost damage applies chilled to enemies, which can cause them to become frozen. | War Mage | 0.65s | 20 |
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Fire Wall Bracers | Rare | Creates a wall of Fire igniting enemies who walk through it. Fire damage from the same Hero or Trap-type does not stack. | Master | 10s | 40 | |
Freedom Trinket | Rare | Negates control effects for a short time after use. | Master | 30s | 0 | |
Mage's Picnic | Rare | Creates a totem that increases mana regeneration for nearby allied players. | Master | 60s | 0 |
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Gnomish Repair Kit | Rare | Activates a targeted Trap-even if it is on cooldown | Rift Lord | 1.5s | 8 | |
Ring of Last Stand | Epic | Grants the Hero damage immunity for a short duration | Rift Lord | 30s | 0 | |
Ring of Storms | Rare | Creates a storm that deals Lightning damage to enemies in range. Enemies killed by Lightning explode, dealing damage in an area around them. | Rift Lord | 12s | 50 | |
Teleportation Ring | Epic | Teleports the Hero back to its allied rift. Ring takes 1s to cast. Taking damage interrupts cast | Rift Lord | 30s | 0 |
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Arcane Bubble Blower | Rare | Creates a bomb that explodes after a time,dealing Arcane damage in that area, It's targets are susceptible to Arcane damage. | War Mage | 8s | 50 | |
Fire Wall Bracers | Rare | Creates a wall of Fire igniting enemies who walk through it. Fire damage from the same Hero or Trap-type does not stack. | Master | 10s | 40 | |
Flame Bracers | Rare | Launches a Fireball that deals significant damage over time to the first target hit. Fire damage from the same hero or trap-type does not stack. | Apprentice | 0s | 20 | |
Ice Amulet | Rare | Fires three projectiles at once. Frost damage applies chilled to enemies, which can cause them to become frozen. | War Mage | 0.65s | 20 | |
Ring of Storms | Rare | Creates a storm that deals Lightning damage to enemies in range. Enemies killed by Lightning explode, dealing damage in an area around them. | Rift Lord | 12s | 50 |
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Freedom Trinket | Rare | Negates control effects for a short time after use. | Master | 30s | 0 | |
Gnomish Repair Kit | Rare | Activates a targeted Trap-even if it is on cooldown | Rift Lord | 1.5s | 8 | |
Mage's Clover | Uncommon | Grants a short period of increased mana regeneration. Effect is canceled upon taking damage. | Apprentice | 60s | 0 | |
Mage's Picnic | Rare | Creates a totem that increases mana regeneration for nearby allied players. | Master | 60s | 0 | |
Mending Root | Uncommon | Grants a short duration of increased health regeneration. Being attacked cancels the regeneration. | By Default | 60s | 0 | |
Ring of Last Stand | Epic | Grants the Hero damage immunity for a short duration | Rift Lord | 30s | 0 | |
Teleportation Ring | Epic | Teleports the Hero back to its allied rift. Ring takes 1s to cast. Taking damage interrupts cast | Rift Lord | 30s | 0 |