Stunning | |
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Information | |
Attacks heavily slow enemies. |
Stunning is a Minion Ability in Orcs Must Die! Unchained.
Stunning | |
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Attacks heavily slow enemies. | |
Enemies with Stunning[]
Detailed View
Minion | Preview | Faction | Description | Base HP | Size | Base Speed | Rift Points |
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Armored Ogre | Unchained | These stout ogre soldiers are protected by physical armor. Like other ogres, they charge and slow their foes and are not affected by physics traps. They have +100 Physical Armor which translates to 50% damage reduction of physical attacks received. | 1120 | Large | 0.8 | 3 | |
Fire Ogre | Unchained | Blessed by the fire lords, fire ogres deal fire damage, slow their enemies, and ignore physics traps, but are susceptible to frost damage. | 990 | Large | 1 | 3 | |
Frost Ogre | Unchained | Blessed by the ice lords, frost ogres deal frost damage and slow enemies. They ignore physics traps, are resistant to frost damage but susceptible to fire damage. | 990 | Large | 1 | 3 | |
Ogre | Unchained | Angry, lumbering ogres charge in, heavily slowing their enemies with their blows. They are also not affected by physics traps. | 750 | Large | 1 | 2 | |
Pirate Ogre | Pirates | Ogre pirates have a little less health but are faster and deal more damage than other ogres. Like all ogres, they slow their enemies. | 750 | Large | 1 | 2 |
Minion | Preview | Faction | Description | Base HP | Size | Base Speed | Rift Points |
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Bulgod the Armored Ogre | Unchained | As an armored ogre general, Bulgod disables traps in a wide area with his attacks, giving his troops a better chance at surviving. | 3920 | 1 | 4 | ||
Infinite Bulgod | Unchained | As an armored ogre general, Bulgod disables traps in a wide area with his attacks, giving his troops a better chance at surviving. | 3920 | 1 | 4 |