Trap Parts

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Trap Parts-Header.png

Trap Parts[edit | edit source]

TrapParts-Slots.gif

Trap Parts are items in Orcs Must Die! Unchained that change how your Traps behave or add passive bonuses to them like lowering cooldown or amplifying damage. You can obtain them from Chests just like Traps or Traits. You can also buy them with Gibs through the Traps Chest at the Premium Shoppe section of the Store, it costs 4000 Currency Gibs.png and contains 2 unique Trap Parts and 1000 Currency Skulls.png

Each Trap has a maximum of three part slots. Depending on the type of trap, each of these part slots accepts a specific type of part that modifies the trap's function. There are 10 different types of parts, and several different examples of each. Some of them also interact with Elements.

Killer killboxes require quality traps! Add parts to your traps to customize their behavior.

Trap Parts Types[edit | edit source]

Don't be afraid to experiment when it comes to your trap parts! You can mix and match parts as often as you chose without any cost. Adding a part to a Trap is not permanent, and they are not destroyed when they are removed. You can swap in different parts without penalty until you find the configuration that works best.

Accumulator 
  • Affects the knockback on trap, generally.
  • Example: Double Tank Accumulator increases knockback by +25%.
Attuner
  • Increases the effectiveness of buff traps like the Shield Powerup.
  • Example: Deep Cell Attuner increases power of trap buffs by +25%.
Cladding
1, 2 and 3 Parts slotted in traps (notice icon top-right)
  • Reinforces destructible traps like the Barricade.
  • Example: Reflective Armor reflects half the received damage. 
Coil
  • Affects recharge or refire rate of non-damage dealing traps.
  • Example: Discount Coil reduces cost but decreases recharge speed. 
Component
  • Modifies build cost.
  • Example: Vanity Plating increases cost but provides battle XP per second to the trap's owner. 
Field
  • Provides bonuses when enemies pass over the trap.
  • Example: Health Siphon restores health to its owner when triggered. 
Frame
  • Reinforces destructible traps like the Decoy.
  • Example: Double Struts reduce damage. 
Resonator
  • Increases damage.
  • Example: Fire Resonator increases damage dealt to burning enemies. 
Spring
  • Affects recharge or refire rate of traps.
  • Example: Double Spring improves recharge speed but makes the trap more expensive. 
Trigger
  • Affects the trigger criteria for activating traps.
  • Example: Heavy Pressure Plate only triggers when heavy enemies are near.

List of Trap Parts[edit | edit source]

Detailed View
Trap Part Preview Rarity Unlocked Description Part Slot Num. Slots
Double Tank Accumulator Double Tank Accumulator image.png Epic Apprentice Increases the Trap's knock-back by 25%. Accumulator 4
Stunning Accumulator Stunning Accumulator image.png Epic War Mage Causes knocked-back Enemies (Large enemies aren't affected) to take 100% more damage for 5s. Accumulator 4
Capacitance Attuner Capacitance Attuner image.png Epic War Mage Amplifies the buffs cast by this Trap by 100% when first placed. Amplification weakens to 0% over 90s. Attuner 5
Deep Cell Attuner Deep Cell Attuner image.png Epic Master Amplifies the buffs cast by this Trap by 25%. Attuner 5
Reusable Shielding Reusable Shielding image.png Epic Master Returns 25% of its base cost to its owner when the Trap is destroyed.

It has a cooldown of 300 seconds (5 minutes) when used in Summoner Trap

Cladding 4
Revenge Rune Revenge Rune image.png Epic Apprentice When this Trap is killed, the attacker takes 75% of their max health in damage.

It has a cooldown of 300 seconds (5 minutes) when used in Summoner Trap

Cladding 4
Reflective Armor Reflective Armor image.png Epic Apprentice Reflects 200% of damage dealt to the Trap in a radius. Cladding 4
Self-Improving Coil Self-Improving Coil image.png Epic War Mage Reduces the Trap's cooldown by 3% per wave (max 30%). Coil 9
Discount Coil Discount Coil image.png Epic War Mage Reduces the Trap's build cost by 25% but increases its cooldown by 10%. Coil 9
Braided Coil Braided Coil image.png Epic Rift Lord Improves the Trap's refire rate, making it 20% faster. Coil 9
Vanity Plating Vanity Plating image.png Epic Master Increases the Trap's build cost by 10%, but generates XP for the Traps' owner per second. Components 30
Subsidized Parts Subsidized Parts image.png Epic War Mage Reduces the build cost of the Trap by 10% and grants +500 coin at the start of a match. Components 30
Stamped Parts Stamped Parts image.png Epic Rift Lord Reduces build cost by 20%. Components 30
Rental Parts Rental Parts image.png Epic Rift Lord Reduces Trap build cost by 50% but Trap cannot be sold. Trap is "returned" after two waves, selling itself back to owner at 50% its value. Components 30
Mana Siphon Mana Siphon image.png Epic Rift Lord Restores 0.25% of owner's max mana each time an enemy crosses the Trap. Field 18
Health Siphon Health Siphon image.png Epic Apprentice Restores +0.25% of owner's max health each time an enemy crosses the trap. Field 18
XP Siphon XP Siphon image.png Epic War Mage Grants +3XP to the Trap's owner each time an enemy crosses the Trap. Field 18
Bounty Generator Bounty Generator image.png Epic Master Increases the coin reward of Enemies affected by the trap by 2% (stacks to max 20%). Field 18
Double Struts Double Struts image.png Epic War Mage Reduces damage taken by the Trap by 40%. Frame 4
Hero Runed Frame Hero Runed Frame image.png Epic Rift Lord Reduces damage taken by Heroes near the Trap by 10%. Frame 4
Controlled Resonator Controlled Resonator image.png Epic War Mage Increases the Trap's damage to stunned, slowed or rooted Enemies by 30%. Resonator 29
Unchained Resonator Unchained Resonator image.png Epic Master Causes Enemies killed by the Trap to increase its owner's Unchained Meter by a small amount. Resonator 29
Kinetic Resonator Kinetic Resonator image.png Epic Master Slows Minions damaged by the trap by 10% for 2s. Resonator 29
Ice Resonator Ice Resonator image.png Epic War Mage Increases the Trap's damage to frozen Enemies by 90%. Resonator 29
Debilitation Resonator Debilitation Resonator image.png Epic Master Reduces the Physical Armor of Enemies damaged by the trap by -50 for 2s. Debuff does not stack with other Debilitation Resonators. Resonator 29
Fire Resonator Fire Resonator image.png Epic Apprentice Increases the Trap's damage to burning Enemies by 30%. Resonator 29
Charging Spring Charging Spring image.png Epic Rift Lord Improves the Trap's refire rate, making it 20% faster. Spring 32
Double Spring Double Spring image.png Epic Master Improves the Trap's refire rate, making it 35% faster. It also increases it's build cost by 25%. Spring 32
Short Spring Short Spring image.png Epic Master Penalizes the Trap's refire rate, slowing it by 15% but reduces the Traps build cost by 30%. Spring 32
Crowd Control Trigger Crowd Control Trigger image.png Epic Master Causes the Trap to be triggered only if 3 or more Minions are within range. In addition, increases damage by 10%. Trigger 24
Combo Generator Combo Generator image.png Epic Master Adds +1 Combo Point to frozen, stunned, or mid-air Minions while on the Trap. In addition, increases the damage of the trap by 10%.

Does not stack with other combo generators.
Trigger 24
Heavy Pressure Plate Heavy Pressure Plate image.png Epic Master Causes only heavy/Large Minions to trigger the trap. In addition, increases the damage of the trap by 25%.

Not compatible with Big Game Hunting Traps.
Trigger 24
Light Pressure Plate Light Pressure Plate image.png Epic Rift Lord Causes only light Minions to trigger the Trap. In addition, increases the damage of the trap by 15%.

Not compatible with Big Game Hunting Traps.
Trigger 24
Kinetic Reclaimer Kinetic Reclaimer image.png Epic Master Adds a 10% chance for a Trap reset if Minions are thrown into it, regardless of cooldown. Trap jams and resets normally if it resets too many times too quickly. Trigger 24
Heat Activated Trigger Heat Activated Trigger image.png Epic Rift Lord Adds a 10% chance for the Trap to reset if burning Minions are nearby, regardless of the traps' cooldown state.

The Heat Activated Trigger will only trigger, when an enemy crosses into the trigger range for a trap.

Trigger 24
Execution Trigger Execution Trigger image.png Epic Rift Lord This Trap will only trigger if there is a Minion with less than 25% health in range. In addition, increases the damage of the trap by 25%. Trigger 24
Ambush Trigger Ambush Trigger image.png Epic Rift Lord This Trap will only trigger if there is a Minion with more than 75% health in range. In addition, increases the damage of the Trap by 25%. Trigger 24

Detailed View
Trap Part Preview Rarity Unlocked Description Part Slot Num. Slots
Stunning Accumulator Stunning Accumulator image.png Epic War Mage Causes knocked-back Enemies (Large enemies aren't affected) to take 100% more damage for 5s. Accumulator 4
Double Tank Accumulator Double Tank Accumulator image.png Epic Apprentice Increases the Trap's knock-back by 25%. Accumulator 4

Detailed View
Trap Part Preview Rarity Unlocked Description Part Slot Num. Slots
Capacitance Attuner Capacitance Attuner image.png Epic War Mage Amplifies the buffs cast by this Trap by 100% when first placed. Amplification weakens to 0% over 90s. Attuner 5
Deep Cell Attuner Deep Cell Attuner image.png Epic Master Amplifies the buffs cast by this Trap by 25%. Attuner 5

Detailed View
Trap Part Preview Rarity Unlocked Description Part Slot Num. Slots
Reflective Armor Reflective Armor image.png Epic Apprentice Reflects 200% of damage dealt to the Trap in a radius. Cladding 4
Revenge Rune Revenge Rune image.png Epic Apprentice When this Trap is killed, the attacker takes 75% of their max health in damage.

It has a cooldown of 300 seconds (5 minutes) when used in Summoner Trap

Cladding 4
Reusable Shielding Reusable Shielding image.png Epic Master Returns 25% of its base cost to its owner when the Trap is destroyed.

It has a cooldown of 300 seconds (5 minutes) when used in Summoner Trap

Cladding 4

Detailed View
Trap Part Preview Rarity Unlocked Description Part Slot Num. Slots
Braided Coil Braided Coil image.png Epic Rift Lord Improves the Trap's refire rate, making it 20% faster. Coil 9
Discount Coil Discount Coil image.png Epic War Mage Reduces the Trap's build cost by 25% but increases its cooldown by 10%. Coil 9
Self-Improving Coil Self-Improving Coil image.png Epic War Mage Reduces the Trap's cooldown by 3% per wave (max 30%). Coil 9

Detailed View
Trap Part Preview Rarity Unlocked Description Part Slot Num. Slots
Rental Parts Rental Parts image.png Epic Rift Lord Reduces Trap build cost by 50% but Trap cannot be sold. Trap is "returned" after two waves, selling itself back to owner at 50% its value. Components 30
Stamped Parts Stamped Parts image.png Epic Rift Lord Reduces build cost by 20%. Components 30
Subsidized Parts Subsidized Parts image.png Epic War Mage Reduces the build cost of the Trap by 10% and grants +500 coin at the start of a match. Components 30
Vanity Plating Vanity Plating image.png Epic Master Increases the Trap's build cost by 10%, but generates XP for the Traps' owner per second. Components 30

Detailed View
Trap Part Preview Rarity Unlocked Description Part Slot Num. Slots
Bounty Generator Bounty Generator image.png Epic Master Increases the coin reward of Enemies affected by the trap by 2% (stacks to max 20%). Field 18
Health Siphon Health Siphon image.png Epic Apprentice Restores +0.25% of owner's max health each time an enemy crosses the trap. Field 18
Mana Siphon Mana Siphon image.png Epic Rift Lord Restores 0.25% of owner's max mana each time an enemy crosses the Trap. Field 18
XP Siphon XP Siphon image.png Epic War Mage Grants +3XP to the Trap's owner each time an enemy crosses the Trap. Field 18

Detailed View
Trap Part Preview Rarity Unlocked Description Part Slot Num. Slots
Double Struts Double Struts image.png Epic War Mage Reduces damage taken by the Trap by 40%. Frame 4
Hero Runed Frame Hero Runed Frame image.png Epic Rift Lord Reduces damage taken by Heroes near the Trap by 10%. Frame 4

Detailed View
Trap Part Preview Rarity Unlocked Description Part Slot Num. Slots
Fire Resonator Fire Resonator image.png Epic Apprentice Increases the Trap's damage to burning Enemies by 30%. Resonator 29
Debilitation Resonator Debilitation Resonator image.png Epic Master Reduces the Physical Armor of Enemies damaged by the trap by -50 for 2s. Debuff does not stack with other Debilitation Resonators. Resonator 29
Ice Resonator Ice Resonator image.png Epic War Mage Increases the Trap's damage to frozen Enemies by 90%. Resonator 29
Kinetic Resonator Kinetic Resonator image.png Epic Master Slows Minions damaged by the trap by 10% for 2s. Resonator 29
Unchained Resonator Unchained Resonator image.png Epic Master Causes Enemies killed by the Trap to increase its owner's Unchained Meter by a small amount. Resonator 29
Controlled Resonator Controlled Resonator image.png Epic War Mage Increases the Trap's damage to stunned, slowed or rooted Enemies by 30%. Resonator 29

Detailed View
Trap Part Preview Rarity Unlocked Description Part Slot Num. Slots
Charging Spring Charging Spring image.png Epic Rift Lord Improves the Trap's refire rate, making it 20% faster. Spring 32
Double Spring Double Spring image.png Epic Master Improves the Trap's refire rate, making it 35% faster. It also increases it's build cost by 25%. Spring 32
Short Spring Short Spring image.png Epic Master Penalizes the Trap's refire rate, slowing it by 15% but reduces the Traps build cost by 30%. Spring 32

Detailed View
Trap Part Preview Rarity Unlocked Description Part Slot Num. Slots
Crowd Control Trigger Crowd Control Trigger image.png Epic Master Causes the Trap to be triggered only if 3 or more Minions are within range. In addition, increases damage by 10%. Trigger 24
Execution Trigger Execution Trigger image.png Epic Rift Lord This Trap will only trigger if there is a Minion with less than 25% health in range. In addition, increases the damage of the trap by 25%. Trigger 24
Heat Activated Trigger Heat Activated Trigger image.png Epic Rift Lord Adds a 10% chance for the Trap to reset if burning Minions are nearby, regardless of the traps' cooldown state.

The Heat Activated Trigger will only trigger, when an enemy crosses into the trigger range for a trap.

Trigger 24
Light Pressure Plate Light Pressure Plate image.png Epic Rift Lord Causes only light Minions to trigger the Trap. In addition, increases the damage of the trap by 15%.

Not compatible with Big Game Hunting Traps.
Trigger 24
Ambush Trigger Ambush Trigger image.png Epic Rift Lord This Trap will only trigger if there is a Minion with more than 75% health in range. In addition, increases the damage of the Trap by 25%. Trigger 24
Kinetic Reclaimer Kinetic Reclaimer image.png Epic Master Adds a 10% chance for a Trap reset if Minions are thrown into it, regardless of cooldown. Trap jams and resets normally if it resets too many times too quickly. Trigger 24
Heavy Pressure Plate Heavy Pressure Plate image.png Epic Master Causes only heavy/Large Minions to trigger the trap. In addition, increases the damage of the trap by 25%.

Not compatible with Big Game Hunting Traps.
Trigger 24
Combo Generator Combo Generator image.png Epic Master Adds +1 Combo Point to frozen, stunned, or mid-air Minions while on the Trap. In addition, increases the damage of the trap by 10%.

Does not stack with other combo generators.
Trigger 24

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