Gear
Equippable Gear are powerful and reusable items with unlimited uses per game. They can be of extreme utility with their diverse effects like HP regeneration and teleportation or of a great extra damage output through different versions of magic damage. Their usage might cost mana and they have cooldowns but they are permanent, they aren't used up like Consumables. Non-Mana Heroes can also use them with their respective points: Energy, Scrap or Rage.
You can bring 2 of them in your Loadout and you can obtain them from Chests just like Traps or Traits. We can divide the gear in two categories: damage and utility.
Damage Gear
Damage Gear gives the player a boost in their orc-killing power. The Damage gear provides extra damage to the players in form of magic or Elemental damage, each gear uses a specific Element. Some examples below:
Ice Amulet
- Frost/Ice Element
- Fires 3 Frost projectiles at once.
- Applies Chilled to enemies which can cause Frozen.
Fire Wall Bracers
- Fire Element
- Creates a Wall of Fire.
- Applies Fire DoT to enemies that cross it.
Ring of Storms
- Lightning Element
- Creates a Storm.
- Damages 3 targets pet Tick.
Utility Gear
Utility Gear gives the player extra tools of great utility to help them with different effects that can enhance survivability or player's potential damage. Utility Gear ranges from Health/Mana regeneration and Damage/CC immunity to teleportation and Trap reactivation. Some examples below:
Mage's Clover
- Regenerates Mana.
Ring of Last Stand
- Provides damage immunity.
Gnomish Repair Kit
- Reactivates a Trap
Teleportation Ring
- Teleports player to the Rift.
List of Gear
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Arcane Bubble Blower | Rare | Creates a bomb that explodes after a time,dealing Arcane damage in that area, It's targets are susceptible to Arcane damage. | War Mage | 8s | 50 | |
Fire Wall Bracers | Rare | Creates a wall of Fire igniting enemies who walk through it. Fire damage from the same Hero or Trap-type does not stack. | Master | 10s | 40 | |
Flame Bracers | Rare | Launches a Fireball that deals significant damage over time to the first target hit. Fire damage from the same hero or trap-type does not stack. | Apprentice | 0s | 20 | |
Freedom Trinket | Rare | Negates control effects for a short time after use. | Master | 30s | 0 | |
Gnomish Repair Kit | Rare | Activates a targeted Trap-even if it is on cooldown | Rift Lord | 1.5s | 8 | |
Ice Amulet | Rare | Fires three projectiles at once. Frost damage applies chilled to enemies, which can cause them to become frozen. | War Mage | 0.65s | 20 | |
Mage's Clover | Uncommon | Grants a short period of increased mana regeneration. Effect is canceled upon taking damage. | Apprentice | 60s | 0 | |
Mage's Picnic | Rare | Creates a totem that increases mana regeneration for nearby allied players. | Master | 60s | 0 | |
Mending Root | Uncommon | Grants a short duration of increased health regeneration. Being attacked cancels the regeneration. | By Default | 60s | 0 | |
Ring of Last Stand | Epic | Grants the Hero damage immunity for a short duration | Rift Lord | 30s | 0 | |
Ring of Storms | Rare | Creates a storm that deals Lightning damage to enemies in range. Enemies killed by Lightning explode, dealing damage in an area around them. | Rift Lord | 12s | 50 | |
Teleportation Ring | Epic | Teleports the Hero back to its allied rift. Ring takes 1s to cast. Taking damage interrupts cast | Rift Lord | 30s | 0 |
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Flame Bracers | Rare | Launches a Fireball that deals significant damage over time to the first target hit. Fire damage from the same hero or trap-type does not stack. | Apprentice | 0s | 20 | |
Mage's Clover | Uncommon | Grants a short period of increased mana regeneration. Effect is canceled upon taking damage. | Apprentice | 60s | 0 |
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Arcane Bubble Blower | Rare | Creates a bomb that explodes after a time,dealing Arcane damage in that area, It's targets are susceptible to Arcane damage. | War Mage | 8s | 50 | |
Ice Amulet | Rare | Fires three projectiles at once. Frost damage applies chilled to enemies, which can cause them to become frozen. | War Mage | 0.65s | 20 |
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Fire Wall Bracers | Rare | Creates a wall of Fire igniting enemies who walk through it. Fire damage from the same Hero or Trap-type does not stack. | Master | 10s | 40 | |
Freedom Trinket | Rare | Negates control effects for a short time after use. | Master | 30s | 0 | |
Mage's Picnic | Rare | Creates a totem that increases mana regeneration for nearby allied players. | Master | 60s | 0 |
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Gnomish Repair Kit | Rare | Activates a targeted Trap-even if it is on cooldown | Rift Lord | 1.5s | 8 | |
Ring of Last Stand | Epic | Grants the Hero damage immunity for a short duration | Rift Lord | 30s | 0 | |
Ring of Storms | Rare | Creates a storm that deals Lightning damage to enemies in range. Enemies killed by Lightning explode, dealing damage in an area around them. | Rift Lord | 12s | 50 | |
Teleportation Ring | Epic | Teleports the Hero back to its allied rift. Ring takes 1s to cast. Taking damage interrupts cast | Rift Lord | 30s | 0 |
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Arcane Bubble Blower | Rare | Creates a bomb that explodes after a time,dealing Arcane damage in that area, It's targets are susceptible to Arcane damage. | War Mage | 8s | 50 | |
Fire Wall Bracers | Rare | Creates a wall of Fire igniting enemies who walk through it. Fire damage from the same Hero or Trap-type does not stack. | Master | 10s | 40 | |
Flame Bracers | Rare | Launches a Fireball that deals significant damage over time to the first target hit. Fire damage from the same hero or trap-type does not stack. | Apprentice | 0s | 20 | |
Ice Amulet | Rare | Fires three projectiles at once. Frost damage applies chilled to enemies, which can cause them to become frozen. | War Mage | 0.65s | 20 | |
Ring of Storms | Rare | Creates a storm that deals Lightning damage to enemies in range. Enemies killed by Lightning explode, dealing damage in an area around them. | Rift Lord | 12s | 50 |
Gear | Preview | Rarity | Description | Unlocked | Cooldown | Cost |
---|---|---|---|---|---|---|
Freedom Trinket | Rare | Negates control effects for a short time after use. | Master | 30s | 0 | |
Gnomish Repair Kit | Rare | Activates a targeted Trap-even if it is on cooldown | Rift Lord | 1.5s | 8 | |
Mage's Clover | Uncommon | Grants a short period of increased mana regeneration. Effect is canceled upon taking damage. | Apprentice | 60s | 0 | |
Mage's Picnic | Rare | Creates a totem that increases mana regeneration for nearby allied players. | Master | 60s | 0 | |
Mending Root | Uncommon | Grants a short duration of increased health regeneration. Being attacked cancels the regeneration. | By Default | 60s | 0 | |
Ring of Last Stand | Epic | Grants the Hero damage immunity for a short duration | Rift Lord | 30s | 0 | |
Teleportation Ring | Epic | Teleports the Hero back to its allied rift. Ring takes 1s to cast. Taking damage interrupts cast | Rift Lord | 30s | 0 |